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To achieve this, they decided build an image production studio that included photography and lighting facilities, color scanning and image processing capabilities, and a photo development lab.
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They made a number of games for the Commodore 64, among them Project Firestart, considered one of the most atmospheric titles for the system.ĭespite the difficulties of creating Project Firestart, Dynamix were convinced enough to continue their pursuit for interactive entertainment. On September 1986, the company shortened their name to Dynamix. Arcticfox programmers Kevin Ryan and Richard Hicks then became owner-partners for the company. The game was a success, earning Dynamix the SPA's Gold Award.
DYNAMIX BETRAYAL AT KRONDOR SOFTWARE
In the following years, Dynamix created a line of action games for Penguin Software and Electronic Arts, including one of the first games for the Commodore Amiga, Arcticfox. Stellar 7 was later re-released by Penguin Software. With Software Entertainment Company put to an end, Tunnell and Slye formed Dynamix Software Development on March 1984. The company's only self published title was Stellar 7, making roughly $4,000 before changing their business strategy.
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Software Entertainment Company was a publishing company founded in Eugene, Oregon on 1983 by Jeff Tunnell and Damon Slye, two graduates from the University of Oregon.